BRASS Game 1-18-2009

January 18th, 2009 by Itsahak

B.R.A.S.S. hosted our first game of year today!  Present were B.R.A.S.S. team members Itsahak, Long Shot, Hammer (good to see his return!) and SGT T.

Several visitors were in attendance, including 6 members of our buddy team BedSOG.

It was a cold, long, but fun day!  Thanks to all for attending!

BRASS at the Acme Invitational

February 24th, 2008 by Itsahak

B.R.A.S.S. participated at the latest edition of the Acme Invitational, Saturday Feb. 23, 2008.  The Invitational was held at Airsoft CQB (www.airsoftcqb.com).  Teams participating were Team PAIN, Team Fluffy Bunny?, Democracy In Action, Jackalope, Team Warrior, and B.R.A.S.S..  The Invitational was attended by B.R.A.S.S. members

Itsahak, Bishop, Long Shot, and Solarisshade.  We also picked up 3 players that came to ACQB to play.

B.R.A.S.S. debuted the new team Acme Invitational uniform of orange convict jumpsuits, and ‘Hak debuted his chrome G36c.  B.R.A.S.S. had a great time time, and look forward to the next Acme Invitational!

A collection of Tactics files.

February 12th, 2008 by Itsahak

SWAT entry tactics.docCQB 858 style.doc

Small Unit Infantry Tactics.doc

CQB 858 style.doc

General Guidelines.doc

The CQB Bible.doc

BRASS Outdoor Campaign!

October 22nd, 2007 by Itsahak

The inaugaral B.R.A.S.S. Outdoor Campaign was held on Saturday, Ocotober 20, 2007.  There were 17 players present to include B.R.A.S.S. members

BOC1-thumb.jpg

Itsahak, Stealth, Berkelsk,Bishop, Skibum, SGT T, Hijaker, and Chemdog

Team Fluffy Bunny members

Rob, Mr7Q, Dan, Brazzle, and Boonie

plus individual players such as

Sentan, Sampson, Solarisshade, and  Jbadgl

The morning started with check in, waivers, and the chrono station.  After a Safety Briefing, teams were divided and sent to individual staging areas.  After each team was briefed on their mission specifics, the first scenario, Operation Pipeline, started.  This one featured The B.R.A.S.S. Raptor Squad, with a few additions, along with the TFB guys against the B.R.A.S.S. XRay squad, plus a few additions.

Raptor held the Pipeline while TFB patrolled the wooded areas.  XRay soon ran smack into the TFB contigency.  For CQB players, with all but one being in their first outdoor game, they did extremely well!  TFB used elevated positions, SAW firepower, and good tactical teamwork to completely shut down the entire left side of the field.  The XRay squad had to shift to the right side to punch through, plant the bomb and win the scenario.  The end saw Itsahak sprinting up the Pipeline with the bomb, waiting for SGT T to spray him down with plastic death.  Literally two steps before SGT T had a the shot, someone from the XRay group nailed him!  And to date, no one is really sure who!  That player saved that day though!

There was a break between scenarios while the second scenario was set up, and lunch was grilled.  The break lasted longer than was planned, as did the scenario set up.  However, in due time the Meltdown scenario began.

This one featured TFB, Itsahak, Samson, Berkelsk and Bishop against the others.  Their objective was to hold the base and its two missiles from capture.  Hak and Samson moved over to the right side to scout and ran smack into the entirety of the enemy. led by SGT T and Skibum!  With Brazzle backing them up, they laid some good smack down before fading back to keep from being over run, and in an attempt to lure the OpFor in.  The OpFor, being smarter than that moved out to the left, leaving the others to wonder where they went.  Soon, Skibum led the group completely around the field and initiated an attack from the base rear.  This gave them superior positioning from an elevated position.  The TFB and friends contingency held the base well, the presence of the SAW gunner (Mr7Q) was definitely felt here.  Though Hak and Samson had to move across the field while trying to do an end around and get behind Skibum and his group, they met with no success.  Hak ended up going to the respawn while Samson was left in unfamiliar territory on his own.  After a long, furious battle that saw both sides taking casualties, and ammo supplies running low, the TFB group grabbed the missiles and ran for an extraction, ending the scenario.

All teams converged back at the staging area for the raffle and debriefing.  Though some things did not go as planned, this was a good, solid event.  A huge thanks to all those that attended!  B.R.A.S.S. looks forward to hosting the next one!!

BRASS War Journal Hosting Upgrade

October 9th, 2007 by hammerhead

Update: The hosting upgrade is complete as of 2007-10-11.
Just an FYI:

The B.R.A.S.S. War Journal will have a hosting upgrade this month.� I’ll probably end up doing it over the weekend.� This upgrade will save me a little bit of cash and increase our hosting limits.

So if you try to visit the site during Oct. 11 - 16, 2007, and find it’s down, rest assured it’ll be back soon.

Game Day, August 12, 2007

August 12th, 2007 by Itsahak

Todays game was held at the LU Field. Present were Itsahak, Stealth, SGT T, Berk, and visitors Ryan and Andy. Andy drove in from Richmond so huge props to him! Sealed Card Medic Systems was the order of the day, with each player getting 2 cards. Berk was fielding his new TM AK for the first time as was Hak with the JG G36c. SGT T was finally getting to get work with his (finally!) working CA M15 Carbine.
We split teams into Hak, SGT, and Stealth vs. Berk, Ryan and Andy. Hak and the guys started off down by the Pipeline cutoff while Berk and crew started at the staging area. SGT T lead the squad down the trail and around to the back side of the Pipeline Ridge. He heard the other squad coming from the opposite side and called for the crew to hunker down. Shortly after finding cover, Berk and the boys came into sight. SGT T opened the dance by shooting at, and hitting Berk. Hak opened up on Andy and was able to hit him as well. Stealth was attempting to slide up on Ryan’s position, but Hak was able to get the shot first. With Berk’s squad respawning , Hak and SGT T met Stealth down on the path and proceeded to try and move out undetected. Stealth noticed that the OpFor was watching their movement. The guys decided to try and pull the newly responded squad into an ambush. SGT T and Stealth set up on opposite sides of the trail while Hak moved up in to the woods. Shortly Hak noticed Berk moving off to his left and radioed that in. Stealth and SGT T were having problems hearing Hak’s transmissions. OOPS! Did someone forget to charge their radio battery’s?! Hak noticed Ryan and Andy moving in from Berk’s flank, and not up the trail as had been expected. Knowing he was in trouble, with no way to really alert his squad mates, Hak took the only option he had left. He attacked the three invaders! Getting in a very lucky shot, Hak was able to hit Berk, only to be taken out by Andy. Shortly thereafter, Andy was taken out by Rob and Ryan “tactically relocated” to await for his squad to respawn. With Hak down and waiting to respawn, SGT T moved toward the road while Stealth moved across the wood line. Hak rejoined SGT T after his spawn time, informing him of his radio issues. They decided to move back to the staging area, via the road to change the spent radio battery’s. T informed Stealth of the direction and off they went. Stealth radioed that he could here the OpFor group moving off a ways. SGT T decided to cut from Hak and move into the gully below the staging area. Hak, the buffoon, ran to change battery’s. Before Hak could finish, Berk and crew showed incredible poise and ability by sneaking in the back door and taking out Stealth before he knew they were there. Hak was covering the ridge line from behind some junk while SGT was low in the gully. Hak radioed, with good battery’s this time, that the enemy was moving laterally across the ridge top towards the road. Stealth respawned shortly thereafter and took up position to cover the road. They waited. Nothing happened. Berk and his elusive squad had proven slippery once again, doubling back up the road way. Hak and Stealth began to move up the road while SGT T moved through the woods. After a tense stretch, SGT T opened up and began receiving return fire. Hak and Stealth saw the fire coming from Berk, who had taken up a good position in the wood line. They both started firing at him when Stealth took a hit from somewhere up the road! Hak saw Andy laying in some tall grass and knew his number was up. He went down firing at Andy lit him up from a great concealed position. Hak headed back to the staging area to deal with some kit issues while Stealth respawned down the road. By the time Hak fixed his kit issue and rejoined the game it was over, with SGT T and Stealth having to finish the opposing squad by themselves.

Next Berk and the boys took the ICBP’s (okay their PVC tubes with endcaps, deal with it!), to the Pipeline Ridge. They chose to defend, leaving Stealth’s to attack. SGT T lead the group down to the bulldozed trails leading up to the rear of the Pipeline Ridge. SGT T motioned that he had Objective #1 in sight, but no one from Berk’s group was there. Hak moved off to the left flank while Stealth moved up to the right. SGT made his way slowly down the trail. He almost fell victim to Berk’s AK fire, but Berk, not being used to the new replica missed. T returned fire and was able to hit Berk. Hak continued to move up the left flank, seeing and hearing nothing. SGT T engaged another target, finding Ryan hiding close by. T moved up and secured Objective #1, passing it on to Hak. Hak and T moved down the left flank after T eyed Objective #2 down the Pipeline. After again engaging the renewed Berk, SGT T moved forward toward Objective #2 with Hak following. The pair started taking sniper fire and quickly found cover. Stealth began to move down to the intercept Berk and his group, firing on them as he came. Soon, all three of the defenders were down. Hak moved in and secured Objective #2, while SGT T returned to pick up #1 where Hak had left it. They moved quickly, but separately, to the staging area, ending the scenario.

Next a quick pistol game was held, pitting Ryan, Berk, Hak and SGT T against each other in a free for all. At the go signal, Hak moved out to engage Berk. He found Berk engaged in a shootout with SGT T. Hak took a shot and missed, however he did succeed in alerting Berk to his presence. After a brief, fierce shootout, Hak was able to come out on top. He briefly engaged SGT T, with SGT T running out of ammo. Hak turned to engage Ryan, finding that Ryan’s borrowed WE Hi Cappa was out of gas! Hak heard T reloading and slipped in a fresh mag of his own. Hak and T engaged around a large tree with Hak finally winning through. Hak’s celebration was short lived however as Berk had reloaded Ryan’s borrowed WE and proceeded to let loose the dogs of war on Hak! Et Tu Berk?! Well played!

All in all it was a good day! Alot of fun and a big thanks to our two visitors! Andy and Ryan have proven to be good players, competitors and friends! B.R.A.S.S. hopes to see more of them in the near future!

Echo 1 G36c review

August 5th, 2007 by Itsahak

I found this on the Western Pennsylvania Airsoft Forum. It was written by Maverick and is very well done. Enjoy!

Echo 1 G36c Review.

BRASS Live Shoot, Aug 4, 2007

August 5th, 2007 by Itsahak

Today was the B.R.A.S.S. Live Shoot. This event was held at the LUPD firing range (a big shoutout to 1st SGT Hinkley for giving us the range for the day.) Present were Itsahak, SA, Bishop, Tenkawa, and Berkelsk.

As SA has the most competitive experience and probably the most real steel firearms experience on the team, he ran the show. SA started with a safety briefing of how the range would run, weapons safety and rules, and a short lecture on the basics of semi auto pistols nomenclature and their functions.

Next we set up on the 7 yard line and did some shooting! Calibers in attendance were .38, .40, .45 ACP and a new .45 GAP, as well as Mossberg and Remington 12 gauge shotguns. After several strings of fire at the 7 the line moved back to the 15 yard line. Several strings of fire were completed there and the group moved back to the 25 yard line.

After those sessions, SA set up a short Practical Pistol Course. The shooter had to begin standing behind a barrier with his hands on the barrier, pistol holstered and ready. On the “Go!” signal, the shooter had to draw the firearm, and engage a Hostage Taker/Hostage target from the right side of the barrier. Next the shooter had to engage a tango on the left side of the barrier. The shooter than moved right, down the line to two propped targets. Both of these targets had to be knocked down. The shooter had to complete a tactical reload during the string of fire as well. After knocking down the propped targets the shooter moved to the end of the line and another barrier. Leaning around the right side of the barrier, the shooter engaged the last target.

All B.R.A.S.S. members in attendance ran through the course at least once. It was a great course and left us begging for more. This is one of the more fun (and exiting) benefits of being a B.R.A.S.S. team member! We look forward to more in the future!

Game Day, July 8, 2007

July 8th, 2007 by berkelsk

Today had a great turn out (the most we’ve had in the last couple of weeks). The members present were: Chemdog, Junior, SgtT, Hak, Berk, and Hammerhead as well as two guests JP and Chris.The day started with Hak forgetting his vest and mags, so we waited until his wonderful wife came to drop them off for him (way to go Hak!). Once everyone was ready we split into two teams for a bit of force on force fun. The teams were Chemdog, Junior, Berk, and Chris against SgtT, Hak, Hammerhead, and JP. After everyone received one medic card, Chemdog’s squad moved off into the woods to start the game.

Chemdog and his team decided to move up the hill and find a place to hunker down and wait for Hak and his squad. It wasn’t 10 minutes into the trek up the hill before Chris spotted movement on the ridge. The squad moved slowly up the hill, not sure whether they had been spotted yet. Chemdog and Junior engaged Hak and SgtT while Berk and Chris started to flank left. SgtT and Hak were eliminated with no loses on Chemdog’s squad.

Berk had a feeling that the other squad had split up so kept looking behind him, and it payed off. Hammerhead and JP had gotten within 50 feet of him before he noticed!. Berk then proceeded to pull a deer in the headlights move when he realized he had forgotten to put his weapon off of safety. By some miracle he got the gun off safety in time to get Hammerhead out and pin JP behind a tree. While Berk was busy engaging and eventually taking out JP, the rest of the squad took on Hak and SgtT who had respawed. In not too short an order Hak was hit and SgtT was the only one left. Berk and Chris moved up on SgtT’s left flank while Junior and Chemdog kept him pinned. Berk was hit by SgtT on the tigger finger as he brought his weapon to bear.

It was not long after that SgtT too was eliminated leaving only Hammerhead and JP to deal with as the others had been eliminated. Berk was still waiting the four minutes for his respawn when Hammerhead took several potshots at him. Berk moved, and once again Hammerhead took some more pot shots at him. Unfortunately for Hammerhead this gave away his general location to the rest of Berk’s squad. After respawning Chemdog and the rest of the squad moved slowly down the hill. Chemdog moved down a path to flank on the right while Junior and Berk moved to flank left. It was not long after that Hammerhead and JP were eliminated in quick secession.

The second game of the day came after JP had to leave. There were no medic cards issued. Berk and SgtT were to be downed pilots evading everyone else. SgtT was armed with his MP7 and pistol while Berk had only his pistol. They proceeded into the woods to start the game. After a delay caused by mountain bikers in the woods the game commenced. Berk and SgtT quickly made their way to a ridge where they could see both the road and make out the parking lot. They then hunkered down planning to let the other team move by them hopefully without ever seeing them. It was not long before Hak, who was not expecting the pilots to be that far along, came crashing through the brush. SgtT quickly eliminated him. Berk and SgtT decided to wait a bit longer in the hopes that they might be able to eliminated at least one more of the opposing team before making a dash to the extraction point. Unfortunately for them both Hammerhead and Junior started to move in almost directly towards them at the same. SgtT laid down some suppressing fire and then he and Berk made a mad dash for the extraction point. All was going well for them for the most part. Berk was ahead of SgtT when he heard SgtT call out that he had been hit. This made Berk run all the faster as he started hearing bbs hitting around him as he ran. Through some miracle Berk actually made it to the extraction point without being hit.

After a bit of downtime three one on one pistol matches were played. Hak came out on top in all three of them. SgtT had two hits on Hak when he ran out of ammo. Berk also had two hits on Hak and two on himself before he ran out of ammo, and Junior ran out of gas mid match.

All in all it was a great turn out and a fun day of airsoft. Hopefully we’ll see some of the guests back out on the field in the future.

Game Day June 10, 2007

June 10th, 2007 by Itsahak

Today’s games were held at the LU field. Present were Itsahak, Sgt. T, Hijaker, and B.R.A.S.S.’s newest official member, Berkelsk. Both Sgt. T and Hijaker were testing out their new weapons, a CA M15A4 (upgraded by the Evil Genius at ACQB), and the UTG M14 respectively. It can be said that both replica’s fared very well!

The first game started with ‘Hak and Sgt. T pairing off against Hijaker and Berk. Medic Cards were used, with each player taking two. ‘Hak and Sgt T decided to follow the main roadway in and after several minutes of stealthy movement, ‘Hak spotted Berk behind a tree. (Flipping boonies have got to go! They give you away every time!) Sgt T was on the opposite side of the wood line clearing a brush pile when he received the radio call. As ‘Hak could hear the other member of the OpFor making his way toward their left flank, Sgt T crossed back over the road, finding a small path with wich to flank Berk and Hijaker. ‘Hak engaged first Hijaker and then Berk. After a short intense bb fest, ‘Hak was able to hit Hijaker. Sgt T. walked up on Berks flank while the latter was engaged with ‘Hak and took him out. Sgt T and ‘Hak retreated down the roadway then cut in to the woods. Shortly, Sgt T spotted Hijaker moving their way. Sgt T and ‘Hak coordinated a combined attack and were able to hit Hijaker. Sgt. T signed that Berk was off to the left. ‘Hak pulled an SAS style “Bait” move and ended up running right into Berk’s position! Berk took a shot at ‘Hak, but with his full face mask, was shooting from the shoulder and not using the sights. As a result he missed. ‘Hak snapped off a quick burst to drive Berk under cover, and actually hit him. As ‘Hak ,looking for a new ambush point, ran past Sgt T he had some rather nasty words for him. Sgt T laughed. Sgt T and ‘Hak took up position behind two different dirt mounds just inside the parking area with one able to cover the high path and one the lower. Soon, Sgt T radioed that he had noise on the high side. ‘Hak moved over to reinforce and ended up engaging Hijaker and Berk again. They retreated back toward the center of the field with ‘Hak in pursuit. ‘Hak pushed them into the waiting Sgt T, who eliminated Berk from the game. ‘Hak went in a frenzy toward Hijaker only to be hit with no idea where Hijaker had shot him from. Sgt. T kept a vigil in the valley until ‘Hak respawned, then they moved out to sweep the area. Sgt. T spotted Hijaker behind a tree and engaged him. ‘Hak moved to the left flank, and was able to spot and fire upon Hijakers position, eliminating him for the win.

In the second game, Sgt. T and Hijaker faced off against ‘Hak and Berk. ‘Hak and Berk sprinted up the rear path to the ridge top, sure that Sgt T and Hijaker would go to the high ground. Just as they were catching their breath (’Hak was really hurting from his advanced age and decrepit physical condition) they saw their deadly foes coming up. ‘Hak took aim and fired at Sgt. T, missing by a country mile. Attempting to make use of the crowned terrain, Berk was in the process of fading back when a lobbed shot caught him. ‘Hak, after a hasty mag change, got a very pretty sight picture on Hijaker. Taking aim he squeezed the trigger, hearing the gear box roll, but not seeing any bb’s fly. Shocked he ejected the mag, only to realize that he had placed it in backwards!!! Now with Hijaker coming up on his flank and Sgt. T on his front, ‘Hak ran like a girl!! He took refuge behind a large, downed tree hoping for a minutes respite. Sgt T had other plans. Spotting ‘Hak, Sgt T pinned him down behind the tree with suppressive fire. ‘Hak was returning as much as possible when he spotted Hijaker on his flank. Fortunatly, Hijaker had yet to see ‘Hak. ‘Hak took him out with a burst. ‘Hak jumped up to engage Sgt. T only to see him raising his weapon. As ‘Hak dropped behind the tree again, he shot off a burst at Sgt T hoping to affect T’s aim. To everyone’s surprise one round scored. At this time, Berk was back up and he and ‘Hak ran down the hill. They waited on a path about 30 feet apart. ‘Hak saw Sgt T silhouetted on the ridge and engaged him, hitting him with the second burst. Together, Berk and ‘Hak attempted to take out Hijaker but were unable to get a clear angle. ‘Hak noticed Sgt T coming back from respawn and decided they should clear out, as the OpFor had the high ground. Berk and ‘Hak moved down to a path area and attempted to scoot around and flank Sgt T and Hijaker. However they could hear the pair moving in on them and took up defensive positions. Berk radioed that he had spotted Hijaker, but he was out of his range. ‘Hak saw Hijaker walking through the upper area, when Hijaker started firing. However, Hijaker was firing off to ‘Haks left side. ‘Hak and Berk could hear Sgt T in that area as well. Hijaker finally walked into a good field of fire and ‘Hak took his shot, sending him back for a second respawn time. After a few minutes of not seeing or hearing Sgt T, and with Hijaker returning from his respawn and engaging the pair, ‘Hak sent Berk down the path only to hear him call “Hit” two seconds later. ‘Hak decided to cross the path and go down hill, however was shot out by Sgt T in his crossing. After they respawned, ‘Hak and Berk ran willy nilly straight down the hill until they came on a bulldozed path. They followed it back up to the main road where they found Sgt. T and Hijaker on the main road, looking up towards the ridge line woods. Sneaking up the road, ‘Hak engaged, missing both targets. ‘Hak had visual on one target, while he could hear the other crashing through the woods behind the brush pile. Berk moved to intercept that player. ‘Hak crossed back over the road, rounding a brush pile and had to hit the dirt as bb’s began to burn through it! He low crawled about 20 feet up the path. Throwing a large stick back into the brush pile, ‘Hak continued to crawl up the path. BB’s continued to pound the brush pile, letting ‘Hak know his ruse had worked. Soon he spotted his quarry slipping through the woods ahead of him. ‘Hak took aim and was able to eliminate Sgt T from the game. ‘Hak moved in to try and take out Hijaker from the six, but Berk beat him to it, eliminating Hijaker.

All in all, a good day of airsoft fun!!